Hi guys, Here is a small WIP environment work, based on a photo I found on AbandonedPorn.com. I wanted to make a small piece, with a focus on textures and lighting, and trying to keep dynamism of composition. Last Update : Plaster Tut p.3!
I animated a Alien Character "playing" the guitar and singing "Somewhere Over the Rainbow." It's over the top and pretty rough animation but I hope you enjoy. Alien Guitar Hero - Singing Somewhere Over The Rainbow - WIP https://youtu.be/ioI3oMwF7dQ
See page 2 for the printed SC2 statues! Decided to do this unit from SC2 for practise. This thread will be fully WIP, any feedback is greatly appreciated :) Game model for ref: Low Poly Block out High Poly Shoulder Part:
Hello! I'm currently working on a 3D version of a concept made by Loan (Aohmin) Estevez: https://www.artstation.com/artwork/dOyNQx Still struggling with the cloth simulation process in Marvelous Designer. Currently there are vertical folds instead of horizontal ones. Also need to think about how to handle the armpit area.…
Hello, So this is my first real WIP on polygon. Here are my goals. * Post my WIP in the community. Grow from all the feedback & hopefully help someone else out too. * Learn more environment art related techniques and tricks * Learn Substance Designer * Combine stylized models with realistic materials in a visually pleasing…
Hi guys, I have been working on this (very WIP :) )little handpainted scene as a bit of a break from the type of stuff I am doing at work :) Its 100% handpainted and diffuse only. All of the assets are still very WIP and placeholder (especially terrain and trees) and there are no effects yet but I have some first pass…
Hey, this is my first post on Polycount and i would like to show you my first attempt at sculpting a head. This is a WIP so many more updates to come. Constructive criticism is very welcome as i would like to hear peoples opinions and hopefully become a better artist. The character i am working on will be an 'Old West…
Hi Polycount! I've recently been to Rome and got inspired by the catacombs I've seen. So I start a WIP thread here to make Unreal Engine 4 catacombs set. I got a moodboard and finished blockout last week. I'm hoping to post updates every couple of days and I'm looking forward for some criticism and advices. This is the…
Hey all. This is my first post here on polycount! Anyway, this is a WIP for my demon character, Argon. the concept for Argon: He is basically what you would call "Hell's caretaker/odd-job-doer/task-master." He's a funky kind of demon so that's why he has no navel, ears etc. I would appreciate any and all feedback I can…
Latest: Original Post: My new portfolio piece wip thread: goblin I'm going to try and make him as unique and interesting as possible, but with so many different interpretations on the Tolkien trope, I might be attempting the impossible. Anyways, here's sketches so that I stop typing. Thoughts on the coolest looking ones?…