Hey, so this is my first post on here. Been silently stalking for a while now but not animated anything outside of work for a while. Here's a sort clip that i've just finished blocking and could do with feedback. I can see mistakes like weighting and foot placements but id love to know what you guys think as I carry on…
Hello I've been working on this cat model, and I want to use it for an animation (idle, walk- maybe run & jump- something like that ?) This is the cat at the moment with a work-in-progress/ incomplete texture: And here are the shots of the wireframe:From what I understand there should be some topology rework on the neck…
I have several mocap clips that I'm merging in Maya Trax. However, after I created the character set and clips, everytime I try to insert a new keyframe, in any object in the scene, my character that is receiving the clip (with the "import animation clip to character" command) colapses and twists over himself like so: What…
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small team of artists (2D/3D and animations). Our web-site: http://www.uasoftware.com/ Our profile: http://uasoftware.com/UASoftware.pdf Our extended art portfolio: https://www.dropbox.com/s/ld7y8s5th84yt10/Art.pdf?dl=0 Showreel: https://www.dropbox.com/s/kewe16pallnz1wh/uasoftware.mp4?dl=0 We
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Hello, gamers and game developers, my name is Remos and I specialize in creating 2d sprites. I can create animated characters, props, tiles, buildings. I should be able to customize to suit the requirements of the user and any game engine. Contact:E-Mail - valarinPath@gmail.com Twitter - https://twitter.com/RemosTurcuman…
We here at Dark Synergy Studios are seeking talented 3D Animators and 3D Artists to work on Wake Up Call, one of the first games powered by Unreal Engine 4. If you have skills and want to get in on the ground level of a game that is going to make it to market, read on. Why Unreal Engine 4? We have a very exclusive deal…
I want to recreate the amazing look of the MikuPa concert model, and I want to my model look more accurate Reference images (Photos by MARZA ANIMATION PLANET, rendered from Autodesk Maya) What I currently have in Blender:
Hello, I was just thinking about a new project for my self-teaching and I came up with a project idea of making first person models of a gun and hands , with custom rig and textures and the also making animations with them. Now I would like to ask you if you could provide me some tips, guides and general help about this…
Hello everyone! We are Thunder Cloud! - a studio specializing in 3D animation & 3D game art production with outstanding quality. We love polycount and the way it build a helpful and useful informative society where people can share and learn so we would love to share our works here! If you want to find out more, follow us…
Ok, so I've been trying to find tutorials all over the internet to see how it's done but to no avail. This is my first thread here so I apologize if it's in the wrong section (I hope moderators will move it to its rightful place in that case), but I honestly need help. How would one approach to creating this sort of…