Hello guys, I just would like to invite you to know my modified version of UDK (Unreal Development Kit) Engine. I was able, with the help of other folks (programmers and game developers) to add support for consoles, PS3 and Xbox360. So now ANYONE can create homebrew games for free (not commercially) and play it on any PS3…
I'm looking into game engines for doing some mod-type stuff. At first I'd use it just to show off some porftolio stuff, but I might end up making an actual mod at some point. I'd like to use an engine that 1- has a great renderer that can show off current-gen assets and 2- has a relatively friendly editor. I've been…
I've been developing my game in Unity so far but because it lacks too many features to continue I decided to port it to Unreal Engine. Everything is working out so far but I have no idea how to port my tree shader. My trees currently look like this in Unity: It uses a shader that dithers certain tangents that are facing…
Project Name: Animalistic VR (The game is aimed to be stylized, cute, VR, and gruesome. The target audience is set for 17 and up) Roles Required: Stylized VFX Artist (1), and Stylized 3D Modeler character/weapons (0) Team Size: 6 Project Length: Short-Term Compensation: Fixed per task payment Responsibilities: VFX Artist -…
Hi guys, I'm new around here, this forum has some amazing artists. I thought I'd attempt to add my own art... So here goes: Note: This was created for the TF2 contribution page, not the Polypack competiton. Cue crappy story: One day when attacking in a tough game of Badwater, the Engineer decided that he hated nearly…
With a small and dedicated team, we are currently working on a first-person tactical co-op game using Unreal Engine 5. The game features a realistic, military-focused setting with a strong emphasis on simulation and tactical gameplay. We are searching for an ambitious generalist with a high focus on art and tech-art…
I am looking to use an engine for a quick demo for a customer of my consulting firm. Has anyone had any experience with the Lithtech Jupiter engine. It seems to be far more reasonably priced than the unreal engine. -- kraythe
I've been wondering about this, but are there any short movies rendered using real time engines? I'm not talking about traditional machima, where the asset specs are kept relatively close to those of the games that use the engine, but something high(er) poly, with 'actual' animation (by that I mean entirely animated…
Hello people, A few months ago I built my own proprietary 3D engine in AS3. I built it purely to make games. And because it's proprietary and I don't have to factor in usability etc I focus 100% on speed. Dilligently. The results are good. It's significantly faster than commercial engines like Papervision, and actually…
Hey, I'm working on a scene with a TSI Engine placed on a black glossy floor. The floor is pulsing green light upon the engine, making the engine look clean. Clean as in enviromently clean. I would love some feedback on my scene, does the green light look clean, or more like toxic waste. What's your opinion on the…