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[Paid] VFX Artist Needed (Unreal Engine)

polycounter lvl 4
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Cepheus polycounter lvl 4
Project Name: Animalistic VR (The game is aimed to be stylized, cute, VR, and gruesome. The target audience is set for 17 and up)
Roles Required: Stylized VFX Artist (1), and Stylized 3D Modeler character/weapons (0)
Team Size: 6
Project Length: Short-Term
Compensation: Fixed per task payment

Responsibilities:
VFX Artist - You will be expected to create the highest quality real-time visual effects, both in appearance and performance, while adhering to the project’s artistic vision. Collaborate closely with engineering, design, animation and art teams to create beautiful and believable effects that offer creative solutions to design challenges, add life to the game world, and create wow moments for the users.

3D Modeler - You must be proficient in stylized modeling, texturing characters, weapons, and clothing. Unreal Engine VR/AR experience is required. You will work on modular humanoid characters, ideally creatures, non-humanoids, weapons, and clothing. Rigging/skin weight knowledge is a plus!

Requirements:
  • A minimum of 2+ years experience
  • VR experience
  • A portfolio with a minimum of one game released using Unreal Engine
  • Team Player and problem solver
  • Creative Mindset
  • Growth mindset. Critical and independent thinking
  • The experience of creating highly-valuable and innovative technology, while contributing to the long-term growth of a successful tech company
  • Experiences with game creation using blueprints on Unreal Engine
  • Ability to take charge when needed
Interested in applying? Please send your application to info@cepheusstudios.com or DM me on Discord: cepheusstudios. Interviewing will be conducted via Skype or Discord. Please check your inbox or spam folders frequently!
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