I'm looking into game engines for doing some mod-type stuff. At first I'd use it just to show off some porftolio stuff, but I might end up making an actual mod at some point. I'd like to use an engine that 1- has a great renderer that can show off current-gen assets and 2- has a relatively friendly editor. I've been learning/using the Unreal engine a bit, but I'm not totally sold on it...don't really like the editor, or anything other than the renderer really, though the renderer is plenty nice.
I'm interested in the CryEngine stuff, since it looks great and seems like the editor is a lot friendlier. However, I'm definately wanting to do some indoor 'dungeon' type stuff, and I don't know if that engine is set up to do nice elaborate indoor levels...at times it seems more like a dedicated jungle simulator (or maybe I just haven't come across cool indoor mods using it).
Any suggestions?
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If you want to make a mod that people will actually play, I would try the Cryengine and if you wait for Cryengine 3 I think that would be your best choice.
I'd agree. UT3 is a great engine. plus showing that you have experience working with it is great as there are MANY studios that use it.
and they said the torchlight editor should be out by Monday. Not exactly next gen stuff, but it looks very very promising.