How to reproduce the fine details of the environnement I can expect that rough asphalt like in the image would need to be sculpted in Zbrush, but should fine cobblestones, tiled floors and fine joints in masonry like in the next image be sculpted or can they be reproduced with textures? (1) Reproduce with textures.(2)…
This is a 3D Modeling and Rendering project Software: 3DS Max 2023, Vray, Photoshop. Modeling of the interior space based on CAD drawings and a few reference images provided the client. Some interior objects is also modeled from scratch, after completing the rendering, post-production is done in Photoshop. Project…
not original poster but if anyone wants A.F. Fix here are a couple links:1 https://www.artstation.com/artwork/EaYXze 2 / 3 / 4Person doing this is probably long gone from the project but looked like some good referencing, perhaps they did get far with it but just gave up? ask'm?https://www.artstation.com/artwork/8mbQq
Weeee, I've started something for my portfolio/demo reel, as I'm on break from school and finally have some time to work for m'self. 3/5: Cleaned up the face, freeing up 3-4 extraneous edge loops. Widened the mouth a touch due to the extra room. 3/6: Added his satchel, hair, and nearly completely laid out all the UVs. ---…
Hi polycount! . * ・ 。゚☆━੧༼ •́ ヮ •̀ ༽୨ i decided to share my sketches and final work here. Below are my works i've recently finished) feel free to post any comments, criticisms, or tips <3 <3 <3
Welcome to my personal journal. I'll post knowledge, art and other stuff in here. You can keep up with me in all these social media platforms: YouTube Channel Artstation Pinterest Gumroad <3 <3 <3
Ive recently come to the conclusion that the average 3 year old plays a more active role in learning than the average young adult. Read more here: Learn like a 3 year old!
Moved to royalities section and unpayed,sorry http://polycount.com/discussion/175490/warcraft-3-rebirth-modification/p1?new=1 http://polycount.com/discussion/175492/warcraft-3-rebirth-modification/p1?new=1