Greetings fellow artists, I am looking for a professional 3D artist to produce the original StarCraft 1 Marine (gun not included). Fell free to use whatever tools you like; but keep in mind that this model is intended for animation and therefore I can not accept a Zbrush high density model. It will need to be in quads with…
Hello! A bit about me, I'm in my early 40s, and have been in games for 7 years. I'm a Senior Environment Artist and have worked at a handful of indie studios, with the most notable one being my recent place. Myself and a good portion of my recent studio, all lost our jobs due to the industry being how it is. I've been…
questions like this are best asked on the official unreal forums i wont look into the details on this but here is some general information given an input of some float value like an input axis value, that is going from positive to negative you can use a map range clamped node to normalize the value for example, turn a…
Depends really. If the studio is large and/or successful .. they have to buy business license for things which can get very expensive they have certain requirements related to liability insurance so licenses have to be vetted thoroughly - open source can be a problem there too they probably have an established pipeline and…
So guys....generally speaking, what should we do now to prepare for AI? This shit is getting better and better and I wonder in which direction I should develop my skillset to be somewhat prepared to what will happen to the industrie over the next let´s say 5 years. I mean let´s be real, the same thing that starts to happen…
Hi! I'm working on some furniture, but I have found a problem with the texturing steps. As you can see in the images, when I apply the material (a stylized material bought from an artist in Artstation), it gaves me some strange artifacts at the edges, which are also the UV seams. It only appears at the far…
Hello everyone, I am starting a fangame project similar to the Phoenix Wright Ace Attorney series, set in the afterlife. I am looking for a 3D artist to create the interior of a courtroom for use in Unity. Concept: The courtroom should be structured like those in Phoenix Wright: Ace Attorney but with a haunted house…
Hello there. My name is Benny - Please READ the description. If you do not provide all of the requirements, your message may be disregarded We are currently looking to engage in long term services of a top tier 3D sculptor to join our team for regular work. You: - Should have several years experience in the industry -…
Hoad & More are industry experts in creating custom and bespoke switches and sockets. Our products work seamlessly with smart lighting controls. We are in the process of developing a configurator to assist our customers in visualising the finished product as they place their orders. Alongside this we will be updating our…
I've been building a little OpenGL shader development environment loosely inspired by shadertoy. notable features: you can use any editor you like (nvim or you're weak) works on linux autoloads saved glsl files supports #includes reports shader compilation errors properly poops out your full shader with line numbers to the…