Hey guys, currently working on this as a university project to recreate a scene from a movie/cinematic tv series. I have obviously chosen Stargate Universe. The work is welcome to any and all critiques so please be as cruel or nice as you like about my work. If you haven't seen it here are some pictures of the bridge. You…
The Game Outback (working title) is poised to be a highly replayable, VR supported, 1-4 player cooperative horror survival title for PC. It will bring the immersive and truly terrifying experience of a high fidelity single player horror game to a multiplayer audience. The Role We're looking for talented 3D environmental…
Hi Guys I am doing a tutorial follow along with Jama Jurabaev. When I preview my material in "material Preview" everything looks good, but when I switch to rendered, it suddenly turns Pink.. I know this would be caused by a missing texture but that isn't possible here as I am simply bridging the texture from Megascan,...…
Hey everyone, I was wondering whether there was a tool for Maya that lets you select a line of verts and have them snap to the first vertices they encounter along an axis. I'm looking for a quick alternative to the bridge tool since it's creating smoothing and normal issues. For example, if I wanted to join the two lines…
So I'm desperately trying to test out the megascans apps and assets and seem to be hitting issues with it along the way. Currently I've got bridge installed and running with the free assets downloaded and visible but if I try to import my own asset it crashes and then instantly crashes everytime I open bridge. A fresh…
Hello guys, I've downloaded and imported several materials from Bridge to UE4 and depending on the object I apply the material instance it will work or not * static mesh imported from datasmith: no * static mesh actor: yes * brush geometry: no however, when taking the textures by themselves and building the material from…
Hi everyone, When i export assets from Bridge to maya using the livelink exporter the fbx importer window appears and asks for import and an error message said that the hypershade window is not found, i click import assets comes without materials for all the renderers even the default software but in the hypershade window…
Hi Have watched the Houdini bridge demo twice now but am confused as to how to exactly mix 2 materials using the Bridge Houdini Livelink feature. In my case I want to simply layer a grunge texture on top of a marble texture. Also with Redshift is it necessary to use the Triplanar workflow when mixing materials or can I use…
3dsMax to Substance Painter bridge This tool allows you to quickly send objects to Substance Painter from 3dsMax. Download link Installation Be sure to have administrator privileges in order to be able to add files to 3dsMax sub-directories. 1. Launch 3dsMax using right click->Run as administrator. 2. Use "MAXScript->Run…