When i export assets from Bridge to maya using the livelink exporter the fbx importer window appears and asks for import and an error message said that the hypershade window is not found, i click import assets comes without materials for all the renderers even the default software but in the hypershade window i see the materials that are not connected to the objects . Also some error messages for the render tabs appears while importing the assets. I've removed the preferences folder re-installed bridge and the plugin, changed the megascans directory but same problem still there ... any solution please ??????