Hi everyone, in an effort to build up my portfolio, I recently started some actual work on a little portfolio project that I am calling "Big Trouble in Little Innsmouth". I am going to be working in Unreal Engine 4 and doing some presentation shots in Toolbag 2 (will replace these once the assets are good to go in UE4).…
Hey guys this is my latest project which happens to be inspired by concept art by Tohad. His artwork is perfect for my style and I wanted to take a crack at it. I figured since this was my first time working 100% from concept I would use a new tool as well. So, I decided to use Substance Designer and Painter. I love it.…
Hello community! First time Poly poster and general noob in the 3D art world here. :D I am an aspiring level designer, self taught, and looking for feedback from the art universe to identify areas for improvement on all things environment creation. My latest progress can be seen in the screens below, all artwork created by…
Wee Man Studios urgently requires a digital artist for a paid contract position. This is a great opportunity to create some high profile artwork for
display on the Nintendo 3DS eShop store front. The role is remote which will allow you to
work from the comfort of your home. We are small Belfast based company who are…
EDIT 2-19-2018 I figured I'd put a few result shots in the op. Link to the project: https://www.artstation.com/artwork/8Y0oR I recently made a post on a piece of mine and got some good feedback. Now I'm going through the entire scene and making sure the level of secondary and tertiary details are adequate but not overdone.…
Hey guys, I recently completed my Mentorship term at Think Tank Training Centre and here’s how it went: "Oriental Factory [Think Tank Online Mentorship]" by Vedant Bramhehttps://www.artstation.com/artwork/BXgkrz Please check it out and appreciate all the support! Cheers
I recently wrapped up my latest project which is a western take on the Colt M1861 Navy Revolver. Modelled entirely in 3ds Max with slight damage done in ZBrush. Textured using Substance Painter and Rendered in Marmoset Toolbag 3. 4K texture 19216 tris Overall I'm pretty happy with the way it turned out. I spent a lot of…
Sega Hardlight based in Leamington Spa, UK, is looking for a character artist for a permanent on-site position. We focus on mobile games with the aim of high quality experiences and recently released ChuChu Rocket! Universe and Sonic Racing on Apple Arcade. We have more interesting and exciting projects in the pipeline and…
Often when people (colleagues, friends, admirers etc) see my digital artwork and comment most nice things about them say that they just need to learn this software or that tool and they'll be able to create amazing artwork really annoys me as they don't have a clue that a skill in this case digital sculpting or drawing…
Hello everyone! I'd like to start a thread and push this project as far as I can. Also looking to get feedback whenever possible. My goal is to have this be able to fit into the game. So for the reference, I am using the Shrine of the Storm area in the new World of Warcraft expansion: Battle for Azeroth. I absolutely love…