Hey guys this is my latest project which happens to be inspired by concept art by Tohad. His artwork is perfect for my style and I wanted to take a crack at it. I figured since this was my first time working 100% from concept I would use a new tool as well. So, I decided to use Substance Designer and Painter. I love it. Any how the plan was to try and stay as close to the artwork as possible and maybe use textures to add to the mood. I have not decided on an engine yet but only because I am having trouble getting Unity 5 to use my roughness and spec maps properly. any ideas? C & C welcome.
Also here is a link to Tohads Deviant Art:
http://tohad.deviantart.com/
This is my blockout render. I always play with the lighting after my initial modeling is done. It helps me stay on track and sometimes gives me ideas on how to play with shadows.
Classroom Render
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Chair
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Chalkboard
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Table
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