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Inspired Detention Project

hollywoodjae026
polycounter lvl 6
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hollywoodjae026 polycounter lvl 6
Hey guys this is my latest project which happens to be inspired by concept art by Tohad. His artwork is perfect for my style and I wanted to take a crack at it. I figured since this was my first time working 100% from concept I would use a new tool as well. So, I decided to use Substance Designer and Painter. I love it. Any how the plan was to try and stay as close to the artwork as possible and maybe use textures to add to the mood. I have not decided on an engine yet but only because I am having trouble getting Unity 5 to use my roughness and spec maps properly. any ideas? C & C welcome.

Also here is a link to Tohads Deviant Art: http://tohad.deviantart.com/

classroom_by_tohad-d85gkkq.jpg

This is my blockout render. I always play with the lighting after my initial modeling is done. It helps me stay on track and sometimes gives me ideas on how to play with shadows.

Classroom Render

resample(lanczos).png

Chair
resample(lanczos).webp

Chalkboard
resample(lanczos).webp

Table
resample(lanczos).webp

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