Hi everyone, in an effort to build up my portfolio, I recently started some actual work on a little portfolio project that I am calling "Big Trouble in Little Innsmouth". I am going to be working in Unreal Engine 4 and doing some presentation shots in Toolbag 2 (will replace these once the assets are good to go in UE4).
Some of my goals for this project are to improve on my animating and rigging of characters and creating assets in a consistent art style. I'm really hoping to get some feedback as I update, which unfortunately wont be too often because of college and life, but I hope you all enjoy what I do have to offer.
TL;DR: I am working on a portfolio project and I'd like some feedback :]
First up is the un-named Detective investigating Little Innsmouth:
Toolbag Viewer Link:
https://www.artstation.com/artwork/xDOWm
Lastly for this update is the first variant of Innsmouth Townie:
Toolbag Viewer Link:
https://www.artstation.com/artwork/P6ZOL
Replies
@MephistonX: Yeah it is definitely a trouble area. I think I am getting closer to figuring it out though, or at least for forward-backward movement.
That is Spine_01 (of a total of 2) at a -40 degree angle so it isn't great but it wasn't nearly as bad as I thought it was going to be.
I'm not back empty handed however! I've recently finished up work on Big Trouble In Little Innsmouth's leading lady/Femme Fatale:
And of course, here she is fully modeled and rendered out in Marmoset Toolbag 2.
If you would like, you can also take a look at her in 3D: https://www.artstation.com/artwork/VB1VZ
Polys: 15,353
Diffuse: 2048x2048 (Now scaled down to a 1024x1024)
My goal is to keep this thread much more active, and keep posting content as I crank it out. Anyway, I hope you all enjoy the new character.