Hello community! First time Poly poster and general noob in the 3D art world here.
I am an aspiring level designer, self taught, and looking for feedback from the art universe to identify areas for improvement on all things environment creation. My latest progress can be seen in the screens below, all artwork created by me - primarily using Max and PS.
This scene serves as a platform for a single player mission I am creating simultaneously, so the artwork isn't 100% of my focus for this project. It's probably about 70% at this point, difficult to quantify.
Disclaimer: The cars and buses are intended as placeholder, though I unfortunately am not having much luck in replacing them yet since most tutorials I find are for high poly models aimed at Forza-styled games. Sadly they may end up being part of the scene since I hope to wrap this up very soon, but this shouldn't have too much impact on design (I think).
Thanks for stopping by!
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