So! I've run into a bit of a problem on a scene I'm working on here. Quite a biggie tbh. It seems to have started when I upgraded to the latest version of UDK. It would seem as if all my 2-sided materials suddenly started to flicker. With these dark and bright squared popping up and disappearing again over a frame or two.…
Okay, this started out as a group project for a level design course in school. There were 5 of us, and the goal was to make a single player level in UDK with 100% custom content. We decided to base the level on Kowloon, a densely populated walled city in the middle of hong kong, better known as the city of darkness. They…
Indie Team looking for a Character Modeler/Texture Artist ! We are developing Critical Point, a fast semi realistic Tactical Shooter designed for clan and league play. It's not a Counter Strike Clone like some people are thinking. It is faster and it takes more shots to kill someone. We will bring back the Arcade style !…
*FINISHED* Hi everyone, I have finally finished this environment piece and i am pretty pleased at how it turned out. Thanks to everyone for their input, it helped a lot. I learned a few new things in UDK and have posted some in my tutorials page, for those interested, on my website (www.poligonz.com) I'm posting a few…
Hi All! So this is a science lab in which a giant monster is in the process of being created. It's kind of hard to get a sense of the space from the screen shots because it is rather cramped, if anyone would like shots from other angles let me know :D (all the textures are either wip or just placed there because i hate the…
Hi everyone, I've been working on this project for a while now and it's come to a point where I think I can share it with you guys. I was inspired by Elementrix, an artist on here who did these awesome 3D environments that look like 2D paintings. I wanted to do a project in a similar vein. Eventually I decided that I…
"Enable Separate Translucency" was disabled by default, but I have no clue how to change it to TLM_Surface. Is that not just a UDK4 thing? I've looked everywhere and nothing on Google for UDK.
Ran into some technical problems so I've been troubleshooting more than actually working. Just some subtle changes to make it look more precarious, and a new design for the elevator mechanism. And I've decided to not spend too much time on the block-in stage and rather push through and get some stuff into UDK. I feel that…
So I've begun my senior year of college after a summer out in LA as a 3d art intern for Codename Games (images of my work there to come at a later date). One of the classes I'm taking this semester focuses on environments as I want to focus on building an environments/props portfolio. As much as I enjoy doing characters,…
Hi everyone! I have a question. I'm 3d graphic for 4-5 years (I making lp models, hp models and other things that you can check on my portfolio) but I never made any good game art scene so I decided to make one in UDK. I found pretty good concept of office room in web and I will try to make it by myself. I hope you will…