my real Name : MAHMOUED Mohamed MAHMOUED
3D Rigger I am a 3D Rigger with 6 years’ experience in Egyptian Animation field. I self-studied modelling for a year and started my rigging path from 2013. I am planning to be a character technical director in major studios worldwide. https://vimeo.com/338785469 My Profiles…
Hey Everybody, Happy 2013!! We want to let you know that our school has only a few days left to register for our Winter Term. Seating is very limited, and some classes are already full! Visit www.cgma2dacademy.com to register. If you have any questions feel free to contact us at registration@cgmwonline.com. Thank you for…
Physx plugin for Maya 2013 has two versions-Physx 3.x and 2.x.Which do u feel works better.I haven't really tried 3.x(just updated my version). I did notice from the info I am reading on the net that 3.x has some limitations compared to 2.x but its faster.It does not support tearing and self collision. Has anyone here…
Hi there. I have a little problem about some .FBX from DOTA2 (dota2.com/workshop/requirements) I tried to import my .FBX in Softimage XSi 2012 SAP (Crosswalk 2013). But with some .FBX, my software crash. Some people working on this software have an issue ? EDIT: Now, I just Import -> Crash -> Try to recover -> Save as...…
Hi, There is something weird happening while im in shaded viewport. I think it might be something with my opacity map? Im using 3dsmax 2013. The only way i can explain it is by showing you. http://tinypic.com/r/oqja88/6 That is it in Realistic, everything is okay. But then i switch to shaded http://tinypic.com/r/rkah3m/6…
Not sure what will come out of this, but we are currently looking for a Blender (that is a must) freelance animator who is willing to open-source his work, and be paid by community funds pooling: http://forum.freegamedev.net/index.php?t=msg&th=613&start=0&S=b0a906524b81d200013a767854b05121 Currently there isn't a big…
Maya 2013 SP1 Whenever I update a PSD network, all of the materials in the scene change their Texture Filter to "Use Global Settings", I have to go back in and change them to "Unfiltered" every single time. I'm working with really low resolution textures and need my materials to stay unfiltered.. Can I change the global…
Hi, guys. This is my first thread. I'll keep it short. I want to import a character from a game together with bones, animations and UVs and then export it to Torchlight2. The problem is, the model comes as a one piece mesh and TL2 requires separate meshes for different body parts and armor pieces. Also, the mesh is too…
Hi all, finally made my portfolio. would be nice to know what people think. Have been studied game graphics in almost 2 years and I am currently looking for a internship between August 2012 - April 2013. More information and some of my work i'm proud of can you find at my portfolio website. I hope you like it / Johannes…
Hello everyone, yesterday I started this project that I want to finish by Christmas. I hope I will make it in time. I found the concept on Pinterest, but the uploader says the source is this site - http://www.artteacherblog-aspacetocreate.com/2013/06/decorative-line-animals.html This is the image: I started it with…