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Funky see through objects in Shaded viewport?

Hi, There is something weird happening while im in shaded viewport. I think it might be something with my opacity map? Im using 3dsmax 2013. The only way i can explain it is by showing you.
http://tinypic.com/r/oqja88/6
That is it in Realistic, everything is okay. But then i switch to shaded
http://tinypic.com/r/rkah3m/6
Anyone have any idea whats up? When I bring it into unity, its does the same thing.

Thankyou

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