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Physx 3.x

polycounter lvl 10
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melviso polycounter lvl 10
Physx plugin for Maya 2013 has two versions-Physx 3.x and 2.x.Which do u feel works better.I haven't really tried 3.x(just updated my version). I did notice from the info I am reading on the net that 3.x has some limitations compared to 2.x but its faster.It does not support tearing and self collision.
Has anyone here tried physx 3x plugin for maya?
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