Hello Polycount, to start I'dont really now where to post this thread so I post here ^^ and secondly sorry for my aproximative english so, I'm french i'm studying IT (it's borring...) and i begin to learn 3d since almost two year ago now. later I would like to work in the CG "industie" like the most of you and I ask myself…
I'm almost done modeling this vehicle and i had a few questions on how to best UV map this in 3DS Max. My though was to planar map the top of the vehicle first (In green). then planar map the sides, back and bottom. But the cockpit geometry extrudes up from the frame so i was afraid that it might cause stretching if i…
I rigged & animated Duncan's spaceman character from the SDK thread. Huge props to him for creating such an appealing character and sharing it with everyone. I had a blast animating this shot! I'm currently looking for full-time character animation work, so if your studio needs an animator, drop me a PM. I run into objects…
Hi guys, a while ago I gave Iray in substance a try but I noticed a lot of oddity with it. Here is a test model I did - right version: smoothed edges on any edge thats less than 90 degree left version: hard edge and cut in uv so the shading can be closer to the high poly here is high poly: I brought it into Substance…
Hello, I'm 3D beginner. Also I'm korean. So My vocabulary may be wrong. I'm making some character model for game. It's cute girl character. I sculpted the character model, and retopologied. But there is a problem. I baked normal map in maya(2017). Face part is baked well but dress and arm or leg part is little strange.…
Hey guys, you may remember me from a few years ago when I did something similar on IOS. You guys were amazing back then and really helped spread the word for me. I can't thank you enough for that. Well, I've brought the same kind of software to a completely new medium and I would love to hear what you guys think. It took…
Whaaaaaaaaaaaaaaaaaaaat no more freelance/advertising! HELLLOOOO Dental!!! I finally got a salary job at a studio that makes simulators for naval and merchant ships! Yay being able to work in a team environment! Yay being able to work on environments! (A big part of my job is supposedly going to be rebuilding real-life…
Hey there, I'm Edward and I would like to hire someone to do a simple 2D character for me. I will be animating this character myself in after effects with small little movements and changes in facial expressions, but since I am a horrible artist, I'll leave the drawing up to one of you guys instead. I will be needing…
I have some simply object and I have unwrapped UV for diffuse on channel 1. I put diifuse map on it and everything is ok. After that, I have rendered a lightmap for the object with UV on channel 2. The lightmap is as a 2nd file. But I don't know how I could see the lightmap on the object with texture. I put the lightmap to…
Hello! This is my first big finished work in a long time, in which I tried to show my skill of work with shapes and textures. I also liked working on a model that would later animate. I took the Chaingun from Doom as a basis and decided to design it in the form factor of a turret. In general, I like the result, I like the…