Hello polycounters, This is the male lay figure base mesh I've been building for practice and for sculpting. I've tested several body variations on it and I find it quite flexible. Attachment not found. Attachment not found. Attachment not found. The main drawback is having to stick to topological boundaries when it comes…
After a two year hiatus I am back and worse than ever! SO lets get to it; Throw some harsh critique and maybe some advice and hope that I can utilize it properly to improve! Thank you in advance for any advice or critique! If your curious of previous work: Where I…
Hello i have a question regarding my sculpt (or rather the workflow of it), this is my very first face sculpt but as you can see its not quite finished. I have been working on this for approx 200 hours now trying to figure out how to form the human face / head, However after working on it for so long its difficult to keep…
Greetings all! I have been taking some time to practice hand painting textures and making tileable textures out of them. Here's two textures I have done recently, I will be doing a rock texture next to keep practicing my hand painting techniques. The wood texture is a combo of zbrush and photoshop picked up from Jeff…
Apologies I can't remember the actual term for it. A lot of modelling tutorials seem to tell you that you should be creating edge loops around the whole object (i.e. if I select a face it'll go around the whole object). Is it bad practice to not do so? For example I'm modelling this sword and have made the loop go the…
A while back, I took a class on ZBrush and sculpted these two characters from artwork by Danny Beck: A few classes later, I decided I wanted to do technical art for games, and to practice, I turned these sculpts into game-ready characters and rendered them in UE4: I want to put this on my portfolio, but I feel like it's…
I am Rishi and am a student in Think Tank Training Centre in Vancouver.Posting some of my work here for the first time. Natasha The Thief Anatomy Study Sculpture from Cube - Just a practice sculpt from a cube Draenei - Did for my First semester final project,time spent 7 days. Polypaint in zbrush Robin Hood - Not fully…
Thank you very much for your kind comment, I´m a big fan of your work. Your "Bustelutte" model is one of my all-time favorites and it´s always in my inspiration/motivation folder. A little more texturing practice here, nothing fancy. I tried texturing in grayscale first as I find it more difficult for me to work with the…
I want to disagree that I've blown off anyone here. I took the time to read through my thread and I don't believe I've said anything that is considered flagrant/swearing/ or straight up rejection. As stated in the above, I've read people's comments and had almost always agreed with them or explained in civil fashion, I…
What is all this non-sense about not having practiced sculpting and such? This is a challenge more than it is a contest, and the point of a challenge is to be challenged. If you haven't had much practice with sculpting, then here is your chance to do so. It's a short challenge, so you can be nice and loose with it and who…