Hi, I used to do rigging and skinning in 3ds Max 2012 and was able to get everything working the way I wanted. But I haven't done rigging and skinning for a long time and I am now using 3ds max 2019. Now when I try to skin my model to my skeleton, I get unexpected deformations. Back when I wanted to skin solid pieces, E.G…
Hello all - I'd like to find an old-school style web composing software. What I mean by that is something that allows to visually assemble page layouts by direct manipulation of elements (images and text) and able to run a fake local server to test out multiple related pages of a simple site. The page code needs to be…
Hi there, I have been working on some cloth animation for my game and I have now optimized it so I can have a lot of them going on at the same time without any significant performance hit. I have made a video that demonstrates how wind will affect facilities in the game. Strong winds will not only allow flags to wave but…
Hello there! You may call me Prisca. I am looking for someone to help with a project. I'm wanting to make an articulated Dark Samus figure using printed 3D models and extra figma joints, and I need some help with the modelling part of things, as I have no skills in this field. I'm going to split the things I want to do…
This is my personal project of Bonsai Tree. Modeled, sculpted and textured in Blender. Post-prod in Affinity photo. You can watch a speeded-up video of creating this tree here: https://youtu.be/-LxfAii8ZnM 2. Part 1 https://youtu.be/KuAa4rdnrr4 Part 2 Hope you like it.
This is my new project of a Painting Cabin with Air Handling Units. It was designed in Solidworks, rendered in Blender, and post-prod in Affinity Photo. I used HDRI environment background from https://hdrihaven.com. Hope you like it.
Hi all, I have been using Maya for years and this seems to always have been how it is - when I use the automatic layout tool my maps are always upside down on the UV map. 99% of the time this doesn't really affect anything but every now and again it makes me go on a rant. Does anyone know why this would be happening? I…
After 23 years doing CG, I took an extended break in 2012. Some of this was due to various life related reasons. Some of it was due to waning passion. Now, just over 8 years later, that passion seems to have been rekindled and I'm looking to get back into the game. Here's my dilemma, if that's what you can call it: In that…
hey marmosettans ! Sadly i dont have Facialbook so i cant comment on the groups with feedback, so i have some requests that will help out alot on certain bakes : - A simple AO generator for the lowpoly. all the models i do need self occulsion from the lowpoly, i usually use max where i drag the lowpoly and add a skylight…
To explain myself better, I've modeled a car, All except 2 meshes from the model have their respective high mesh, the issue comes down to the fact that no matter if I bake the model with or without this 2 meshes, their smoothing gets affected by the bake. The first picture shows what the marmoset does to the mesh and the…