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Hi there,

I have been working on some cloth animation for my game and I have now optimized it so I can have a lot of them going on at the same time without any significant performance hit.

I have made a video that demonstrates how wind will affect facilities in the game. Strong winds will not only allow flags to wave but also cloth for music stages will flap in the air. Also notice the trees in the background will bend as well.

Please let me know your thoughts.


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