Hello, In recent days at my company we had training/contest called "Prop Week" with our Lead 3D Artist. We had three days to create game ready prop based on real object that we could hold in our hand and get inspired by. This Old Oiler have 2207 tris. Rendered in Substance Painter iray. Standard maps - Diffuse, Roughness,…
Hey everyone. I've been learning MAXScript for the past month and I am making something that allows a user to select a file in a Directory, copy/cut it and paste said file in a new specifiied directory. I think I've managed to get as far as showing a dialog rollout with a Browse function for the file I want to select and…
The story The year is 2200 and we have managed to fill our planet with trash. We tried to fix the problem by reusing and recycling but that was not enough. Now when we are overpopulated we are fighting for our lives because of the lack of resources. Most of the world populations leave now in slums made out of the trash and…
Hey everyone, I'm self-taught a 3D prop. artist from India. I've been doing 3D for over an year now. I haven't done weapon modeling yet! I'm more into environment prop and environments. I'm currently working on a FPS game (we're a team of 6-8 hobbyist connected via Discord.) I one of the two 3D artists we have in the team.…
Digital Shock is a video game developer, VR, iOS/Android mobile app creator and elite team of video game art specialists in Toronto (Canada) with a local team of 20+ and international support team of 100+ seasoned and highly talented artists and programmers. We are a team of dedicated professionals that have 10+ years in…
Hi, can you tell me what is wrong with my window command? As you can see that in the screenshot my window is extending too much. We can say if I drag that window from the corner (using that arrow) it will go to infinity. Any idea how to fix it? This is the starting code of my script. <br><div> if ( `window -exists…
Can anyone tell me why my hair particles are growing out so thick? I am using a mesh that I retopologized for the purposes of easy animation and brought the number to 22,000 polys. This particular mesh is a duplicated emitter to be hidden for the fully rigged mesh. On the previous mesh the hair grew perfectly fine, which…
I am building a new computer as my old one that I built in 2011 has an unsupported video card and there is too much noticeable lag. New build below: AMD Ryzen 5 3600X 3.8 GHz 6-Core Processor be quiet! Pure Rock 51.7 CFM Sleeve Bearing CPU Cooler Asus TUF GAMING X570-PLUS (WI-FI) ATX AM4 Motherboard Corsair Vengeance LPX…
Hey, here you can see my first steps done in Substance Painter completely by myself. The goal was to achieve a visually clean and simplistic look and the addition of the kind of detail, which makes it feel more photorealistic. The modelling was done without reference material but on-the-fly-modelling in Maya. I had…
Hi I'm working on a small script so I could increase my workflow. Whole script is working but that last procedure bevel command is not working properly can you tell me how to fix it? ( polyBevel -fraction 0.2 -chamfer 0; ) Here I'm using fraction value 0.2 and chamfer is 0 but when I run the script it is using the maya…