Hello, In recent days at my company we had training/contest called "Prop Week"
with our Lead 3D Artist. We had three days to
create game ready prop based on real object that we could hold in our
hand and get inspired by.
This Old Oiler have 2207 tris.
Rendered in Substance Painter iray.
Standard maps - Diffuse, Roughness, Metalness, Normal
Screenshots of wireframes and photo of real object you can see at my artstation:
https://www.artstation.com/artwork/1n9XWGWhat do you think ?