I have been learning modelling, texturing and will be learning rigging and animation in few months. I am pretty decent as far as my modelling is concerned. I learn on a daily basis watching tutorials on Pluralsight. What do i need to do specifically to get an internship at Ubisoft ?.
For the last two days i am looking at the youtube videos and noone covered that. 1. Start new 3ds Max project. Empty one.2. Draw a cylinder. Example radius 10cm, height 100cm. Select it and select Rotate gizmo. 3. Rotate Z point. Left or right. Cylinder will rotate in place. That's fine i want to animate that. And i want…
Not completely sure how to word it, but this is what I mean... A long time ago I decided to give modelling a go again and started by trying to do a Mark I tank from WWI. I started with one side and that was fine until I came to a bit of detail on the edge of the side next to the track... I was only messing around trying to…
Hi. I'm quite new to Zbrush and have an issue with Matcap Tool in zbrush 2019. I was trying to use it to create some new Matcap based on old master sculptures. Zbrush crashes when i click and drag the matcap tool to capture the lighting information based on 2d image . the steps I do are following: ✦ open Zbrush : d (the…
Oh I did, I spent several hours over multiple days researching, learning & watching tutorials before I posted here. Most of all the tutorials say the same things (which I applied) but none of them show every single setting they have selected between all the lighting and rendering options. They typically only show a hand…
I am trying to learn character design for 3D. I try to make at least a sculpt a day in Zbrush. I know it is important to learn anatomy but I am not sure if it is better to try to make the anatomy in zbrush or to do it on traditional paper and pencil. Could I get some advice please?
hello guys,I'm working on a stage here and I admit I am a terrible lighter. But, I got to learn something some time. I was really happy with my results here but I want to know if I am going the right way. I enjoy light and color blending, in anything so I tried to use that here a bit. Here's an unreal 3 screen. I wanted to…
Hello - i currently run a 2 monitor set up and am planning to buy a cintiq. I would like to keep both monitors in addition to the cintiq as i will not always be using it. I currently run a geforce gtx 460 and am looking to upgrade a bit but within reason. I primarily use this computer for photoshop and illustrator,…
Hey, So I've posted quite a bit on here and ended up taking a break and I got asked to post some stuff i make for critique to improve I did this spanner/wrench depending where you are from and would like to hear your thoughts. I will admit I did get stuck on the clean up of topology and I think i need to improve in that…
Greetings milords! Yesterday I have made this animation: https://vimeo.com/221433671 as you can see I have some problens with faces of polygons passing through the others. And the worst is this: I would like to know which one is the best way to fix the problem, blend shape or create more rigs...I am using maya 2016, thanks…