Hey,
So I've posted quite a bit on here and ended up taking a break and I got asked to post some stuff i make for critique to improve I did this spanner/wrench depending where you are from and would like to hear your thoughts. I will admit I did get stuck on the clean up of topology and I think i need to improve in that regard, pretty happy how the textures turned out I was trying to go for a weathered but subtle look but that's to the best of my ability at the current moment I used material layering in substance painter and various generators.
Also played around with high and low poly bakes and baked it down and learnt allot from that also the indent was made using some floating geo on the highpoly which i also learnt on here so thank you for that
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This is my first upload to sketch fab so need to learn the settings in terms of the rendering but here it is:
https://sketchfab.com/3d-models/weathered-spanner-wrench-88a4ad37047e4723b27669fc8f4c0e7aCheers
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