thanks guys! Willburforce- thanks! the stretched part is actually its own texture, its the boards on which roof tiles are added. but i agree about the roof. the house was originally build to be part of a modular housing set for a level we are building in class, but the idea was sort of scrapped. here is some more recent…
I would defintitely agree with neo, I like this head, but the cheeks are a little too cut, and the wrinkling a bit arbitrary. The other thing that strikes me.. I assume you are using a filter for the finer details on the skin? It actually reminded me of your blizzard entry, the detail in the snow seems to follow the same…
Hello My name is Mark Krawiec. I am a freelance 3d character artist looking for exciting projects. I specialize in stylized character production for games. I have learned from industry professionals like Marc Burnet to create Blizzard style characters and Ryan Kingsliens for learning human anatomy and musculature.…
Hello everybody! As Adobe abandoned their essential Adobe Extension Manager in Creative Cloud and Creative Suite I made a free (yes!) working (finally!) quicker (you bet) alternative as my gift to all the art community! For years I build software solutions for the Adobe platform that are widely used by artists all over the…
Just want to share some of the stuff i did for starcraft remastered. I was a very fund project and i learn a lot from blizzard. I mostly do a lot of protoss stuff and here are the stuff that is completed by me. After the unit and building is completed i move on to the tile set and doodads. I mostly incharge of the engine.…
Latest update: Hello! Here’s my new personal project I’ll be working on the next following weeks (months? :D ) : a stylized fantasy shrine Technical Goals : - Try the Blizzard approach on hand-painting textures with Zbrush sculpt - Add animations - Learn UE4 Cascade particles to add fancy FX
Art direction : - I’m not sure…
Hey ya'll, Portfolio: jadeeyepanda.com My name is Brian "Panda" Choi, and I'm a Character Artist who's available once again to help you bring your vision and project to life! Worked with: InXile Entertainment Disney Creative Camouflaj Reverge Labs Blizzard Giant Sparrow and many more Besides character art, I've: 1) I've…
Hello, I am junior 3d artist. I have been developing my 3d modelling and digital sculpting skills for 4 years and now I am looking for freelance or unpaid work to acquire professional experience. I focus on stylized art, little bit Blizzard inspired. I love create game character, props and environments, which You could see…
I want to get back into Hand Painting a bit to Improve my skill in that area, I'm a fan of Blizzard and their art style so I'll be working towards building a Tavern much like how I would Imagine the tavern from Hearthstone looking. Not sure what Game Engine or Renderer I'll use yet and its not really Important right now…
What Ikken said. You have to re-evaluate your priorities. Do you really need to go to school? Even if its free? Its just like saying you want to get a degree in Engineering as a backup plan. It will take all your time for the next 4 years, putting you 4 years behind the competition in the game industry. Most people here…