I want to get back into Hand Painting a bit to Improve my skill in that area, I'm a fan of Blizzard and their art style so I'll be working towards building a Tavern much like how I would Imagine the tavern from Hearthstone looking. Not sure what Game Engine or Renderer I'll use yet and its not really Important right now but I think I will use some basic lighting to just make it pop that bit more
Here is my reference board for my Design & Style:
As well as my 1st Texture (The Floor):
Tiled:
I think I need to desaturated and bring the diversity of colors down it but what do you think? Critiques on anything I post would be great!
Replies
The tiling is also fairly evident. If you used a few polygons on your floor, you could shift and rotate them about a bit to reduce that uniformity.