5 weeks have now passed for the Team Fortress 2: Polycount Pack contest and that can only mean one thing: THE CONTEST HAS ENDED. If you read all of the Rules & Submission Guidelines, then you knew you had to have your entry submitted by 00:01 PST on June 28th, 2010 to eligible for the Polycount Pack. With all of the…
Well, on some days things like the new Outlook/Word/wordpad "improved" UIs can really make me sad - especially when I have no other alternative to use. Of course, their article "makes sense" - but it also filled with what I like to call "bad good ideas". Yeah, right ? That seems to make sense, and whoever wrote that down…
[ QUOTE ] [ QUOTE ] Like I said, it's a social, economic and cultural construct that isn't based in genetics in anyway. [/ QUOTE ] So are you saying that docters who say, "you're hispanic so you have a greater risk of diabities" or tell blacks "this drug is particularly effective for black people" are wrong? Or maybe these…
Actually what you have modelled so far has much more of the characteristics of an AKM than an AK47 (the buttstock is from an AKM, so is the slanted muzzle break), so I'd say just stick with it and make an AKM instead (AKMs are also much more common than AK47). But of course the decision is yours. For comparison: AK type…
Thanks very much for your responses people, I am marking this thread as closed as I have found enough people to work with. --- Note: I originally made this post on Reddit, and am cross-posting this here as I haven't yet found what I need. I'm working on a 2d infinite scroller mobile game and I'm looking for someone…
We’re looking for a Product & Growth Lead to join our team — someone who can help move our projects from creative development toward validation, strategy, and launch. We’re a small independent team working on several game and interactive projects. Some of them are still in early concept stages, others are already in…
I´m new in the 3D modeling (I only have 2 months of experience and I am learning by myself studing tutorials that I find in the internet) so don´t be too hard jaja. Nowadays I´m using Blender for modeling and Photoshop for the texturizing. This are my first 6 models, that form a set for the Dragon Knight: Dragon of Olympus…
Wow, first of all, thank you guys! This is like the most feedback I've ever got in my whole life!=) I appreciate it very much and it really makes it worth the while. creationtwentytwo, thanks a lot man. It's really great to see someone view your artwork not only as a set of picturees, but as a source of information too. I…
You know what I've loved the most about this contest? It was a reminder of the old days, where Polycount was based around the PPM - plugin player model - for the Quakes and Half-Life. It's been a nice ride and I hope we can do it again some time. And with that, we now have just under 11 hours left in the Team Fortress 2:…
Okay so finally the creative project has begun! This will be our thread for our 2nd year game called "Reverence". --------------------------------------------------------------------------------------------------------------------------- The Team: Jack Gathercole - Environment/Prop Artist Benjamin Stefanyszyn -…