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ilore´s workshop

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ilore null
I´m new in the 3D modeling (I only have 2 months of experience and I am learning by myself studing tutorials that I find in the internet) so don´t be too hard jaja.

Nowadays I´m using Blender for modeling and Photoshop for the texturizing.

This are my first 6 models, that form a set for the Dragon Knight:

Dragon of Olympus

iddlefigure_zps74209a1c.gif
Link to the set in the Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=228422528

I have based this set in the heavy infantry of the Ancient Greece, called "hoplites": http://www.1zoom.net/big2/69/223762-stranger.jpg?m=1



The Helmet (550 tris):

HelmetoftheOlympuspromocional_zps98e618f1.jpg
Link to the workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=228413346


The design is based in a very common design that was used by the Hoplites, called "corinthian helmet": http://www.thehistorybunker.co.uk/acatalog/BlackGreekCorinthianHelmet300.jpg

I used the original helmet of the dragon knight but eliminating the original pigtail and adding the plume with the pigtail and some more details.

I associated the new pigtail to exactly the same skeleton parts that had the original pigtail, so both pigtails has the same movement in every animation.

The shield ( 300 tris):

HoplonoftheOlympuspromocional1_zpsd1ed670e.jpg
HoplonoftheOlympuspromocional2_zps9474f9c2.jpg
Link to the Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=228416592

The design is based in the shield that had the hoplites, called hoplon: http://www.larp.com/hoplite/JMhpln1.jpg

The authentic hoplon was completely round, but in order to maintain the silhouette of the original shield of the Dragon Knight, I added peaks at the edges. The dragon painted in the center of the shield is the same picture that has the original shield of the character.

the sword (332 tris):

FalcataoftheOlympuspromocional_zps5f8239f6.jpg
Link to the workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=228415348

The design is based in one of the swords more used by the hoplites, the falcata, originally used by the spanish clans: http://arquehistoria.com/wp-content/uploads/2012/01/falcata-11.jpg

To create the design I simply deformed the original sword of the character and eliminated/added some parts.

The skirt (179 tris):

PterygesoftheOlympuspromocional_zps2c678b16.jpg
Link to the workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=230233601

The design is based in the leather straps that had the greeks and the romans above the skirt, called Pteryges in greek: http://etc.usf.edu/clippix/pix/pteruges_medium.jpg

Specifically, I based the design of the straps in the skirt of this miniature: http://www.ecomodelismo.com/ECO_imgArt/ROME/ROME-54062_2.jpg

The bracers (300 tris):

bracersoftheOlympuspromocional_zps2c735b1a.jpg
Link to the workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=235355558

For the bracers, I based it in a very common design of bracers used by the european civilizations in the Ancient Age: http://www.getdressedforbattle.co.uk/acatalog/leather-bracers-celtic-larp.jpg

I decorated the bracers with some greek/roman ornamentation and I have added four big peaks in order to remember the pointed shapes of a dragon. The red part of the bracers also had a little flakes texture.

the shoulders (750 tris):

shouldersoftheOlympuspromocional_zpsd4e38cdd.jpg
Link to the workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=235354193

This design was hard to create, because the hoplites didn´t have spectacular shoulders, in fact it was the opposite, their shoulders was very simple. So I decided to make a design mixing the design of the shoulders of the roman legionaries and greek hoplites, deforming it to create some peaks that remember the silhouette of the original shoulders of the Dragon Knight.

The shoulders have greek pictures/designs and flakes texture.

In order to create a more original shoulders, finally I added to the design sleeves with leather straps that were used by the ancient greeks and romans, also called Pteryges in greek (like the skirt): https://www.forumancientcoins.com/notinric/pteruges2.jpg

So, when you see the set from behind, the shoulders combine perfectly with the skirt because the skirt and the sleeves have the same texture, creating the appearance that they are the same piece of clothing:

running2_zps9c6ce537.gif



Nowadays I am creating a weapon for Legion Commander (but it is in an very early stage of development) and at the same time I am trying to improve my ability creating textures (studying tutorials) because that part is the most dificult for me.

Salutes

Replies

  • hamstocks
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    hamstocks polycounter lvl 5
    That dk set looks nice man, good work! now that I look at that sword, I concepted a sword once with a very similar hilt! keep it up :)
  • ilore
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    ilore null
    I have created a little promotional video that shows the set in a scenic miniature:


    (see it in HD and fullscreen)

    [ame]www.youtube.com/watch?v=4O_asV3zKPo[/ame]


    I have used Marmoset toolbag 1, because the version 2 doesn´t work in my computer (my computer is x32 not x64).



    I hope you like it!



    hamstocks wrote: »
    That dk set looks nice man, good work! now that I look at that sword, I concepted a sword once with a very similar hilt! keep it up :)

    Thank you!! I´m learning by myself and it´s very hard so I appreciate a lot the encouragements. :poly136:
  • ilore
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    ilore null
    In other forum, some people has suggested me to create another weapon for the Dragon of Olympus set, specifically a spear (the idea is include in the same set a sword and a spear in order to the buyer could choose what weapon equip), so I have created a "test spear" to test how looks the three attack animations of the Dragon Knight with the spear.

    This is the result:

    [ame="http://www.youtube.com/watch?v=g02AzXJzK-o"]www.youtube.com/watch?v=g02AzXJzK-o[/ame]


    Opinions?


    I think that I should replace the two "cutting" animations with others thrusting the spear.

    I have never created animations, so I think that it will take me a while...

    About the format of the animations: I suppose that I must export it in .smd and upload them in the workshop as a .zip archive in the "others" section of the workshop, is this right?

    Salutes
  • ilore
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    ilore null
    I have created two custom animations to replace the two animations in which the caracter chop with his weapon. The objective is replace this animations when Dragon Knight use the spear.

    This is the animations that I have created in blender:

    [ame="http://www.youtube.com/watch?v=9B54BufKOhM"]Dragon of Olympus prueba animaciones lanza - YouTube[/ame]

    Opinions?
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