I wont say who it is meant to be, so hopefully someone on here can guess who it is. If its not immediately obvious ill spill the beans, and hopefully be able to get some crits on making it more recognizable.
Hey everyeone! I started painting new model lately, and looking for some good critique and overpaint maybe, would be nice :) If you have time to write something, please do! Heres how its looking now:
Hi everyone, here is my latest work. Learnt a lot and i hope to keep learning and pushing the envelope. Modeled in zbrush, rendered in v-ray for 3ds max, ornatrix for 3ds max for the hair, texturing in substance painter. hope you like it. like to here what you guys think. thanks
okay so decided to make a thread for this. working on the skin shader right now. what a long painful process. going to stop on the shader for now, although not perfect i want to get on the eyes. i still plan on making some adjustments to the model, my mouth area is a little different in real life, its really a tricky area…
aside from asymmetry, what can I do to improve this sculpt? the likeness is based on young Liza Minnelli but my main goal is to make the face look natural.
Hello, So I decided to try and sculpt the character Ziggy as practice. This is how he looks: I think so far I am doing an okay job. Mostly the front and the bottom look odd. Can't find reference of neither.