To be presented tonight at Adobe MAX Sneaks, the Photoshop maker's annual peek inside their development labs, 3-D Portraits smartly recognizes faces, eyes, mouths, and hair, and then efficiently turns them into a usable 3D model. This is actually already possible in Photoshop, but it requires a number of tedious manual steps, and the results can range in quality. Thanks to research by Menglei Chei, a PhD Student from Zhejiang University, and a team of Adobe Research scientists, though, they've now figured out how to largely automate the process.
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Also, are we out of a job now?
Somebody's gotta make games for the self-driving cars. :thumbup:
[ame]http://www.youtube.com/watch?v=7yQwXyNPK6E[/ame]
this was done with 3d scanners already. first thing i usually ask on a project where we're using those is to make sure there is a plan and budget to hire actors/models, not use the pizza munching dude from QA as some hard boiled cop character.
a previous company i worked at also briefly ran ads in newspapers in which they invited people to apply with pictures of themselves, then come in, get scanned and perhaps appear in a game someday if selected. this was before everyone had a camera on their phone so you would get quite a few ones containing just shots of a bunch of blokes holding beer bottles into the camera on a night out as the application. no indication at all who was the applicant.
oh and a girl with her teddybear. 50% chance the teddy submitted the application.