Yes , tough thte Palms I did Do have some Yellow areas , inface one palm is more dried and one is totally dead leaf , but since I have saturated the colors and painted over them in green to reach the same tone in the picture I guess now looks more green, the trunks I copied mostly from a PAcific Athol Island I have been…
The photo shows the same subject shot with the same framing but different focal length/lenses. 19mm being the wide angle end and 350mm being long telephoto. The camera is moved progressively further back for each shot starting at 19 and going up to 350mm. Moving the camera further away means the perspective gets more…
To a certain extent, it does depend on your intended audience. To somebody like Gav who reviews hundreds of images when deciding who to hire (or at least interview), the bare-bones approach is best; show the character, then show how it has been constructed, and give an idea of the polygon and texture costs, all with no…
edit:... OK I reread again and what I am taking from Valve's comments now is that: They animate their courier on the forward movement distance (so the feet aren't skating). Then they 'motion extract' (ie: delete) the forward movement of the root bone. So the forward movement is all code, just animated for better looking…
Shagret: Images Blog/Info I have been working on a game project using the NWN2(Neverwinter Nights 2) toolset for quite some time. While perhaps not as ambitious or laudable as other endeavors here, it has become quite an expansive project and I'm looking for some assistance on a relatively small matter. Hopefully someone…
Greetings, I am currently seeking pixel artists for a passion project of mine called "Arclight Genesis", a sci-fi/fantasy game made in RPG Maker MV. If you need to get a gist of what the overall aesthetic of the game looks like, you can check out its About section over here. (do note that a few things are still kind of…
Greetings, I am currently seeking pixel artists for a passion project of mine called "Arclight Genesis", a sci-fi/fantasy game made in RPG Maker MV. If you need to get a gist of what the overall aesthetic of the game looks like, you can check out its About section over here. (do note that a few things are still kind of…
Hey guys, In January I transferred to art school in LA. The basic structure of the 4 years is that the first year is all traditional art. After that you move into your major. Since I started in January, I needed to take classes this summer in order to catch up. In 2 weeks I will have finished my first year of classes. When…
Good Morning. I am looking for an artist to create content for a mobile/smart tv space strategy game I am developing. The work will involve creating the following components: Pre Game 2d UI (Menus - ie New Game/Join Game/Continue Game/Options) (5 screens - static backgrounds, fairly simple gui elements - assuming base…
Team name: Kobra Studios - http://www.kobrastudios.com Project name: Messengers of God (Working Title). Brief description: MoG is a 3D tactical, 3rd person multiplayer shooter where players compete online in team based combat. Various modes of online play together with a well balanced pace to the action (Running & Gunning)…