Hey everyone, I’ve started working on a new practice prop. Its a chemical/paint waste disposal bin. I found this one and thought it would be a great study piece because it has a lot of subtle form changes, surface damage, and material storytelling. My goal with this project is to: * Keep as much real-world detail as…
http://kotaku.com/5165346/square-enix-execs-take-self+imposed-pay-cut make me wonder why EA aren't doing the same thing. now, according to: http://people.forbes.com/profile/john-s-riccitiello/28819 the EA CEO took home $6,365,823.00 last year. 15% of that number is $954873. if the average employee took home 20k per year,…
I am a Final Year university student currently working on a concept art based project for one of my modules. The hypothetical game brief is a stealth-based action / FPS game set in a city based around themes of surveillance and controlling appearances. The protagonist is a spy operating in an environment where everyone is…
This is a collection of weapons and prop assets I made while I was on spring break. I would like feedback for them while moving forward, or any tips that anyone can share with me when going through this process. Sharing any videos to help me improve is a plus, Just really looking for any feedback on them. To help everyone…
Hi guys! I've been working on this terminal a little longer than I planned. But I have been getting to grips with a workflow that suits me using Blender and Hardsurfacing (both of which I'm not used too). So I've created my HP, retopo'd it and baked it all in painter. I want to show the age of through both the typical…
@Frigus @Neox @aniceto for those helping: (seems like the same topic in an alternative thread, just a heads up but some possibly helpful info for those that care.) https://polycount.com/discussion/238105/3dsmax-something-similar-to-blender-mesh-machine-offset-cut#latest
Hi guys, Here is "Cursed Nun" demon boss concept art. I made this in my spare time inspired by Dark Souls and Bloodborne games. I used zbrush for design and keyshot for render. Great experience for me. I hope for your feedback and support at artstation page. https://www.artstation.com/artwork/aRqe6L
Hello! We are a brand-new team called Desperados (yes, we really are desperate). We are working on a new game mainly for fun and to gain experience together, with the goal of publishing it one day and creating many more games in the future. At the moment, we are looking for 3D artists (at least 2) to help us create assets…