My second project entirely done in Substance Designer (some renders in Marmoset Toolbag 4). I have tried to learn some of the basics of the program (thanks to some tutorials from Daniel Thiger) and spend enough time on it to come up with an interesting generator. This substance is part of my first demo as Environment…
Quite simple actually. I want to create an environment with a floor, with water on top of it. It cannot be a simple wet texture on the floor. It has to be real water cuz there will be some props submerged inside the water. Any idea?
I must not forget to check the sharpness and post texture sheets when i get back to the tractor .. but meanwhile : Updated the turntable video with base and a concrete pillar : http://www.vimeo.com/28925807 I'll do at least another pass on both , the scrape brush worked well for sculpting broken concrete , but there are…
I'd get more definition in the walls. Make it look like the wall paper is on top of the concrete and add some depth to the concrete itself. Add mesh detail for this if you can otherwise a normal map will suffice. I'd also break up the floor with some broken planks or a rug or two.
I think the red pipes on the concrete wall are poping too much. Before when they were just in the mountains/over the grass it worked to bring the eye back to those mountains. Right now it just locks my eyes in on that big, boring concrete wall. Looking very nice otherwise.
When i add a core into a fracture object (concrete pillar with rebar inside), the rebar is dark after i blow away the concrete because when the lighting bakes, its inside the pillar. anybody have a workaround for this? do i just have to use a dynamic light just for this asset?
Looking for contract designer to develop solid models of natural stone surfaces to specification. To be used to make mold liners for concrete products. For example: 1. Develop 12 versions of stone (e.g., Yorkstone, Flagstone, Jerusalem Stone). Sample pictures will be provided 2. Surface to be contained within 350mm (X) x…
Thats wickedly better dude! Looks far more thought out in terms of structure. Dont forget to show that the pole is stuck in the concrete too like you did with the poles in the metal. Even if its just a water stain dripping down the concrete were the pole meets, it still grounds it in.