Hey guys, I've started tinkering around with another environment during my free time after work. I always thought that the Locker Room scene in Joker movie had an incredible atmosphere and I wanted to recreate it within UE4 as a real-time environment. I've started with collecting a mood board with screenshots from the…
Alright here's my next project. This will be the most complicated environment I've done to date. I picked this environment for two reason. The first, I really wanted to challenge myself when it comes to lighting. I think this scene does an amazing job of showing off an amazing lighting scenario and I want to see how close…
Hey guys, this is basically a render we had to do in college using only Maya Software. I'm still in the first year of my 3D animation course (been using Maya for like 4 months so far lol) so we're not learning Mental Ray and all that just yet (since the fundamentals come first I guess, idk). But yeah, this is what I came…
Great work, and I especially love the fact that you didn't just do 1 room/corridor to get 1 screenshot out of it, but actually did a whole environment. But just a quick question (well 3 actually). Do you perhaps have 1 or 2 more closup shots of the robot, maybe even the robot seperatly out of the environment? And are you…
Hi all, please check out my latest animation project: https://www.youtube.com/watch?v=rT1c6SX2M8E Unthinkable to have completed this without ZBrush. I'll post some breakdown images and ZB screenshots etc later. Please let me know what you think and consider subscribing to my Youtube Channel. There will be more to come,…
Fab-Camp - I did actually create a couple of concepts before I started modelling things for UE4 :) After I gathered all references I made a couple of simple 3d sketches inside 3ds max: And eventually everything ended up me doing bsp blockout inside of UE4 to have a modular base to work on. All assets that were created so…
Hello all Polycounter friends! :) Hope all is well. It's time for another environment! What am I creating? It's time for another environment! This time I will be creating the inner zone of Overwatch Watchpoint: Gibraltar map. Why create this environment? I thought it would be fun idea to create a part of the map that I…
Hey guys! I started this project a little over two years ago, just nipping little chunks out of it at a time. Recently I decided to just go ahead and finish it off and I'm relieved to finally call it done... although there are a couple things I would do/wish I had done differently as always. My goal with this project was…
Hey everybody it's me again and i'm about to start up on a new project and wanted to share my work in progress with everyone. My last thread I got a lot of good feed back that helped pushed my project to the next level and want the same results for this one. I wanted to start a sci-fi scene, since i don't have one on my…
Im am currently working on a project for school, in which i am modelling the interior of the Ghostbusters firehouse, complete with Ecto-1 I am having a bit of trouble finding alot of good turn around views of Ecto-1. I have a couple, but i feel i need more so i am asking every polycounter for help! if you have any good…