Hey Polycounters, I wanted to get some practice in on zbrush and in particular organisc and tropical foliage with some swamp stylization. The tree's were created via zSpheres and hard surfaces in modular rock sets. I also created custom water shaders and fog planes for the water elements as well as foliage sets. I'd like…
I would like to recreate a fireball effect from Paper Mario in OpenGL, but I am not sure where to start. Here is a video of the effect: [ame] https://www.youtube.com/watch?v=PklBETCihr0[/ame] When the enemy is attacked with the fire flower, there is a large explosion of fire: This was not achieved via pre-rendered sprites,…
Heya folks I'll be joining you guys and enter this contest. My current ideas are one re-work and one self invented spell. The re-work will be that of Syndra's ult "Unleashed Power" where she fires 3 or more spheres at a target. I'll be trying to put it in an icy/snowy theme as Syndra would probably dominate in a snowball…
Just ready for the weekend I finished my latest European Nature Set release for the crowds. :) This time I provide 4 new Oak models with several materials and variations. So you get 20 models at all to play around with. Not to mention the new textures which are selfmade again. For the people which are asking for v0.6: It…
After a slightly disappointing local artshow (categories were too broad, judges were on drugs, this lost to a half-assed, color-shifted flower) a topic that arose among those of us who were cleaning up afterwards, was if the scope or the technical proficiency of an art submission mattered more. I figured I'd bring that…
Hello, i´ve done a low-ploy character to get it in a 3d-engine for mobile devices like iphone or android ones. This character has aprx. 800 tris. 512k color map. Thats ist. Now i want to build up the enviroment. What i read is, that for an iphone 3g i can have totaly 7000tris simultanly on the screen, right? My idea is to…
Hi I'm really not sure how this thread is going to pan out. I suspect it'll probably just die after a couple of posts or something. But I really need some words of encouragement. :-\ I don't feel like I get much these days and certainly not from family. I struggle with mental health issues - depression, anxiety, and was…
Hi there! I'm trying to finish my second Zbrush model and I finally have to deal with textures, UV's and normal maps. The problem is I never had to deal with those before and now the frustration is on. I have to decimate my model down to under 1mil polys total, to be able to upload to Sketchfab and get the staff pick (they…
Haven't posted here in forever, been busy with several things, mainly my major (wooo got passed the first semester of Visual Language at UCF!) Anyway, now that I've had some spare time over the break, I've been trying to create a Prawn player model :D . I've only seen two models ever made, both of which I'd say were really…
I started a thread in the technical talk, but continued working. I have since then added some rust and what not to my barrel, and think I need to ask how she looks. I am also going to include what I asked in the OP. Maybe someone can help me out here. ORIGINAL POST. I do not know how I got to this point, but I am wondering…