Hi guys. These days i have been watching a lot of renders with a nice style and i wonder how it is done. This is an example: http://www.pinterest.com/pin/517351075916484574/ I have see that this kind of 3D style is done in Cinema 4D but i don't know of it is a plugin or a propierty of the object. here we have an example:…
This is something that has driven me INSANE over the past few years working with Unreal Engine. No matter what I do, no matter what tutorial I follow, I cannot get a seamless lightmap. In this tutorial for example https://www.youtube.com/watch?v=joKnmShAdJE, the author doesn't worry about grid settings or snapping mesh…
Hello. I would like to use quad tessellation in my Unity3d project, for example I have got the simplest plane mesh and horizontal slider with tessellation values, here is tessellation scale=1: and with applied custom tessellation shader I could have this one (tessellation scale=2): and tessellation scale=4: etc. I read…
I'm working on some foliage (maya 2014), mainly bushes and trees, and I've tried several methods but the way the light just seems random. What I'm looking for is the results showed in the polywiki: Although I'm closer to the example to the left. I've tried setting up each branch with individual vertex normal, that follow a…
Hi guys, I'm just wondering if anyone has ever had any luck with/ever made accordion style menus with UMG/Widgets in UE4? If you're not quite sure what I mean, here's an example: http://www.w3schools.com/howto/howto_js_accordion.asp I'm fairly new to I guess...more advanced HUD work in UE4 - I was sure to do research…
I often find myself needing to use the cut tool when "connect" just doesnt "cut" it (sorry lol), and I need more flexible control over where Im going. However, there seems to be ONE major problem with "cut", and its that you can never really get full accuracy or precision with it. For example, say I had a "diamond" shaped…
Hello, often I struggle with the 3ds max snap option. For example: When I use snaps and I want to align eg. a vertex to the grid, I need to zoom in a lot so I can see the vertex and the gridline clearly. but then the gizmo is out of screen, so I cannot use the gizmo anymore. Sure I can use the working pivot point, but…
Examples: If you can do this quality, message me on Discord and link you work: metavoros (if you dont get answer for longer time, that means your work quality not enough for this project)
Hello everyone!, As an example: You are an Environment Artist and you live somewhere in Europe and you want to work at an other AAA Studio lets take as an example a AAA Studio in the US or in Canada you have accomplished the AAA quality of your Artwork and you already have Industry experience in an other AAA company. You…
Hey Polycounters, i just want to ask you if anybody knows some really good Tutorials for Particles. The most Unreal YouTubers are covering standart stuff which are already covered by Epic. For example a Beam Emitter. Seen thousand times and not really helpful anymore. What about more advanced stuff. I think its more a try…