I often find myself needing to use the cut tool when "connect" just doesnt "cut" it (sorry lol), and I need more flexible control over where Im going. However, there seems to be ONE major problem with "cut", and its that you can never really get full accuracy or precision with it. For example, say I had a "diamond" shaped dice, and I wanted to "cut" a line from the vertex at the tip, to the one at the base. It would work, and everything would be cool, until you look closer (or from a different angle) and realise that this "cut" I made is actually pretty crooked, and off to one side.
What I want, is a way to constrain the tool to a range of EXACT angles by holding down shift (like in Photoshop). The simplest example would be: exactly horizontal, diagonal and exactly vertical.
Is it possible to do this?
Thanks in advance!
Replies
"exactly horizontal, diagonal and exactly vertical" is what you get.
to make the cut tool more precise use the snap options in max, sometimes they give you what you need, but they are lacking. I just try to ignore that and just do whatever I have to do.