So, as a learning experience i've decided to remake the PS1 cult classic using UE4. I've not long started but wanted to keep an online log of this + get any critique/feedback. I'm not sure how long this is gonna take me to do because i'm gonna have to learn code/blueprints, rig/animate, create particles and probably shed…
Working on a scifi scene, thought it was getting to about the point where I should ask for some feedback, so if you'd like to leave something, don't be afraid to be harsh :) Most of the scene is only blocked out, at the most placeholder objects, with the exception of the walls. And those have parts i'm thinking of…
Hi guys, so I'm currently working on a ue4 environment. Thought I'd post my stuff from the absolute start. Basically to show my thought process when making an environment and to iron out the kinks through everyones comments and critiques. What I'm working on is a small portion of a run down abandoned castlegrounds area,…
Hey everyone! I'm a self-teaching environment art beginner and this is my first environment ever. I started learning the softwares with this environment, so I'm so open to any feedback on any topic. Softwares I use: Maya, ZBrush, Substance Painter, UE4, Photoshop (I also started learning Designer and SpeedTree but I can't…
Orcari games are looking for a creative environment artist to develop stunning natural biomes and settings targeted at the next generation of consoles. Candidates should be pioneering, driven and self-motivated. The role is remote so a high level of communication and self-management skills are key. Requirements: * 3+ years…
Hi everyone! We are a group of third year students from University of Hertfordshire creating a 3D animated short film in UE4. The team: Kate Bieriezjanczuk - project lead, character modeller for Patty, lighting and art direction Amelia Tzemis - character modeller for Radish, lead environment artist, prop artist Kirsten…
Hello, everyone. I've chosen Krzysztof Maziarz's( https://www.artstation.com/krzymsky ) concept art to practice on making modular assets and learn how to use substance designer. I was hoping to improve my skills more overall in modeling, texturing, and lighting. This project will be a portfolio piece. Right now, I'm…
EDIT-Most Recent screenshot 7/1/14 Hi Polycount, I really want to work at Blizzard as an environment artist for WoW team. So I am trying focus heavily on what the environment team does: Foliage, Rocks, Trees, and terrain textures. I am trying to create something to Blizzard standard, I feel what I have right now really…
On our current level, any characters we spawn on it are using the environment's post/lighting settings, which make our character look washed out and generally unreadable. I need someone experienced in UE4 to separate players from environment and re-do the post for characters. Note, we are a MOBA style game, so familiarity…
Hi all! This is an environment piece based off a real bicycle rental shop that went out of business in Pulau Ubin, Singapore, done in unreal engine. Bicycle rental shops are slowly closing off on the island, especially with the recent pandemic driving tourist traffic down. Hopefully this artwork will now let more people in…