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[Paid] Environment Artist UE4 (Remote)

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Croftyness polycounter lvl 8

Orcari games are looking for a creative environment artist to develop stunning natural biomes and settings targeted at the next generation of consoles. Candidates should be pioneering, driven and self-motivated. The role is remote so a high level of communication and self-management skills are key.


Requirements:

  • 3+ years of industry experience
  • Portfolio containing realistic assets and environments
  • Developing high-quality props and vegetation
  • Excellent knowledge of PBR, materials and functions
  • Strong experience in UE4 or relevant real-time engine
  • Strong experience with Maya or relevant 3D software
  • A natural eye for level design and flow
  • Good English skills, both written and verbal

Responsibilities:

  • Produce high-quality game environments from concept briefs and descriptions
  • Participate in the development of workflows and pipelines
  • Populating open environments
  • Creating modular environment kits
  • Working remotely and communicating daily with team members

Desirable:

  • Working with Megascan assets
  • 2D concept skills
  • Experience with Houdini and procedural formation
  • Speedtree
  • Unreal Blueprints


Please contact dcroftsharland[at]orcari.com with portfolio and resume
*Will not reply to Polycount personal messages

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