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(PAID) LF Lighting/Tech Artist in UE4 to correct Character lighting/post process issues

CThom
polycounter lvl 7
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CThom polycounter lvl 7
On our current level, any characters we spawn on it are using the environment's post/lighting settings, which make our character look washed out and generally unreadable. I need someone experienced in UE4 to separate players from environment and re-do the post for characters. Note, we are a MOBA style game, so familiarity with handpainted/stylized is preferred.

Paid position. I'm expecting this to take 5 hours or so, but happy to discuss. You can find more about our project here: http://twitter.com/CircuitsGame

Email: CThomlison@gmail.com
Skype: CThomlison

Thanks!




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