Hi. I want to show some things I've been working on while I learn UE4 and also expose some thoughts on the workflow I gathered in the process. Maybe this can be helpful for people thinking of doing something similar. I originally posted this on reddit, but it seems much more appropriate here due to the post format. Also…
Hi everyone! Long time no art post. The last time I had any new personal environment work was in early 2014. Since then I've been freelancing full time and I struggled for a while to get any personal work done. If I'm not doing client work, I'm not making any money and money is something I never have had much of. To keep…
I wanted to start a thread for people to share their VR hardware/interface projects in. Personally, I am into motorsports so the idea of a better racing sim experience is what initially interested me in VR. I bought a DK2 when those first went on sale, tested it out for sim racing, and found the resolution didn't allow me…
Rhinocentaur model, possibly my favourite personal project yet! It was a blast to work on it, from researching the centaurs to learn there are tons of sub species of centaurs to writing a small background headcanon lore for the Tribe it is from.
Company Description Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has development studios in 28 countries and sells video games in more than 55 countries…
Hi all. Polybition Studios is a new games company that is starting development on the 9th of January 2017. We are currently looking to fill the role of 3D environment artist for a 6 month project. All work will be carried out remotely so, as we are based in London, applications from similar time zones will be given…
Hey folks, I am gearing up to texture some really rudimentary hair helmets. This will be going into Second Life if anyone is similar with that piece of sh... I mean, engine :) I'm talking just a diffuse texture with the possibility of bump based on the diffuse only. Crazy high rez is 512. Any alpha causes horrible horrible…
POSITIONS HAVE BEEN FILLED. THANK YOU ALL FOR THE GREAT RESPONSE! ------- I am looking for several (3-5) experienced 3D modelers for a series of aviation focused projects. Models to be developed primarily include cockpits, engines, electrical components, and other technical items but some character work may be needed as…