hi people. Substance painter doesn't read my wacom pressure. * I have a PTK-640 (intuos pro 4). * I checked the pressure toggle for size and flow. * I already uninstalled and reinstalled substance painter. * I already tried with previous wacom dirvers and my drivers now are up to date. * Pressure works with zbrush, krita,…
SOLVED - if you hold CTRL while doing the change component RMB gesture, it won't select a new object In Maya, if you have Object A selected and then do a RMB gesture to change component selection, any other object that is under the cursor will become selected. Is there a way to disable this so that component mode is…
Glad you figured it out! It helps readers if you post the solution as a Reply so it's more visible, and also you can edit the original subject line to indicate it's solved. This helps others with the same issue to find your solution in a Search.
Hi, I'm having issues with the color profile in my Quixel Application. Whenever using NDO or DDO, the UI elements that are supposed to be "white" come off as a cream color, as well as textures or anything with a "white" color. I'm not sure what color profile the app refers to that's causing this and there doesn't seem to…
Just updated to 2018 from 2016 and I'm having a couple of issues with the UI in 3ds max. So basically i can't select drop down windows (such as export selected which is a drop down from export in the file tab) and I can't move my custom toolbar buttons from where i have put them in the toolbar (whereas in 2016 this worked…
Dear polycount people, hope you are fine and i don't bother you with my tiny issue... but i am kind of frustrated now. I use Modo 11.03 Here you can see what i would like to do: What i tried so far: - moved the pivot in Modo and exported for test - moved the center point in Modo and exported for test - moved both in Modo…
Hello. I'm newby in SD and have a small issue which i can't figure out how to solve. And sorry for my english plz too While i'm doing SD youtube lesson "Building textures using a node-based workflow" there's a part called "Grouping Outputs for Materials" where after creating second one New Graph i put there previously done…
SOLVED: Figured out with the help of support via email, that if I brought the fbx into a new scene then re exported it, it would show up correctly. I've been running into an issue the past couple days and haven't found a solution yet. When I import my model as an fbx with animation baked onto it, the shader looks…
Hey guys! I hope you will solve this problem because I have absolutely no idea how to fix this... I'm working on the eyebrows of my character and I followed this tutorial : https://vimeo.com/71620108 The eyebrows spline system works great but when I rotate the head of my character, a sort of double transformation of the…
this is a problem that I am currently unable to solve completely The only solution was to turn up the texture resolution of the mesh. Below are the assets and bake settings I used problem: it shows up at where the UV seam is at. more visible on 512 resolution 1024 assets: a low poly model with normal splits on hard edges.…