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[SOLVED] [MAYA] Rigging/Skinning problems - Sort of double transformations

Alexandre_Mairy
polycounter lvl 3
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Alexandre_Mairy polycounter lvl 3
Hey guys! 

I hope you will solve this problem because I have absolutely no idea how to fix this... 

I'm working on the eyebrows of my character and I followed this tutorial : https://vimeo.com/71620108
The eyebrows spline system works great but when I rotate the head of my character, a sort of double transformation of the skinning appears.. 

Every groups are on the pivot point, all the groups are freeze and the weight is not higher than 1..

Thanks for your help!

PS: Sorry for this, I found the solution, maya 2017 have some bugs and I try to redo the paint weight on maya 2016 and it works properly now..
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