Hello! I need to fill the room with much more stuff than i have at the moment and i'm curious what would be "cool". This is my very first scene in UE4 so every critique en tip is welcome! It is a WIP so the lightning is not there yet as it should be and not everything is textured like for example the hatch for the…
(WIP) Crits Needed----------- Working on my latest piece, a version of the Gargoyle from dark souls still rough in a lot of places but felling like I have the anatomy finally working, starting to tidy it up before I jump into detailing I'm also thinking about 3D printing this piece but have never printed a sculpt before so…
Hey Guys! Quick introduction, My name is Henry, I'm a Lead Environment Artist at Offworld Industries, Previously I was a Senior Environment Artist at Rebellion Developments. Due to certain circumstances and the way I think studio's are Ran, I've decided to venture into my own game, setting up my own studio and working on…
Hey everyone, been plugging away at this model for a while now and I think I'm finally almost near the point of unwrapping and texturing it, just wanted to get some advice before I got onto that step in case there are any glading issues I hadn't concidered down the line. There are still a few places that need ironing out,…
Hello people, this is my first post. My name is Ezequiel, im from Argentina. I don't have to much experience modeling. Today i started modeling my first environment and i'd like to recibe some tips from you if you want to. I chose a concept by Artyom Vlaskin. Here is what i have till now. (My english is not so good, sorry)…
Hey everyone! I'm posting this WIP that I've been dabbling with on and off and I'm hoping to get lots of critiques and tips from you talented demons. This piece started out as a museum type building but then somehow morphed into a train station amidst some recent disarray that has caused it to be evacuated. I know I have a…
Hi! I started 3D modelling awhile ago, but now i have tons of time to actually learn it so i decided to post on this forum because it seems like i could learn a lot from this community. So here are two of my (WIP) sculpts. I didn't have a reference when I started but I'm going back through to fix most of the proportions…
Good day everyone! About a year ago I decided that I wasn't happy with my career and needed to make a change. I had dabbled in 3D modeling a little bit here and there and really loved it, but never had any time to actually learn or get any better at it. So, I did one of the crazier things a human can do and left the career…
Hey! I will be posting WIP of my Level 5 Interior Hero Assets brief here. :) Here is my progress now: PureRef: My idea is to create a underground cave scene with anicent stautes. I will be making rocks textures in Substance Designer and scuplt in Zbrush. Blockout: I did quick block out in Maya to test out the compositin of…
For my university project, I'm making a Victorian-styled living room, and I'm hoping to have a more realistic-leaning outcome for the project. This initial post is a mixture of my first few weeks of progress [ Week 1 & 2 ] For my main reference, I am basing my angles and overall room setup from this artwork on Art Station,…