Hey everyone! I'm posting this WIP that I've been dabbling with on and off and I'm hoping to get lots of critiques and tips from you talented demons.
This piece started out as a museum type building but then somehow morphed into a train station amidst some recent disarray that has caused it to be evacuated.
I know I have a good amount of stuff on my to-do list and there are currently some placeholder textures in there blah blah but I'm looking for some good criticism from your fresh eyes.
Feel free to ask any questions and thanks to all that respond!
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I think the plants are too saturated in green, as well as the minotaur statues. Maybe a reflective gold or a worn bronze (statue of liberty colors).
No ambient occlusion seems to be present in the renders. I would look into doing that for future render presentations.
What else is there to complain about? Looks good.
Thanks for the feedback sir! Good stuff that I will address. I did notice earlier on that my AO wasn't showing up on any quality of lighting builds in UE4, I'm doing the same process as I did on UDK (properly unwrapping ch.2, making sure it's a decent resolution) but maybe I'm missing something new, I'll look into it. Thanks again for the compliments and critiques though!
It doesn't even look like you have lighting built/are using realtime, but it already looks amazing. Can't wait to see it finished!