Hi. I'm 3d animator looking for freelance work Professional knowledge and skills: - knowledge of the principles of classical animation - rigging, skinning - work with a mocap data - experience with game engines UE5, Unity Knowledge of the software: - Autodesk Maya - Unreal Engine - Motion Builder - Photoshop email:…
BTW, the greatest book in the world is coming out with it's sequel: [ame]http://www.amazon.com/Mastering-Unreal-Technology-Beginners-Design/dp/0672329913/ref=sr_1_2[/ame] Mastering Unreal 3 Technology: A Beginner's Guide to Level Design in Unreal Engine 3 (Hardcover)
The only deformable surface technology I can think of in Unreal 3 only works with the Gears Of War 2 version of the UE3 engine. Unreal Tournament 3 does not support it. Basically I think you're using too old a version of the unreal engine.
I am a student at the Art institute of San Diego California. And throughout the quarters Ive gone here Ive seen some good things produced in unreal 2 under our prototyping class. But today I was told that prototyping is no longer going to be done in unreal 2. To much of my shock and displeasure it is not unreal 3 either…
Hey guys, for all Unreal Engine users out there... I'm an environment artist and I tend to make and render all my environments in real-time with unreal engine, however, The best result possible is found by rendering the scene with the maximum quality as possible and with photometric render, that is the one I always use as…
In that case I suggest you post a picture of the UVs in unreal. Open up the static mesh viewer and hit the 'display Uv's' button. This is to make sure that unreal is importing the UVs correctly.