Hello everyone! I wish I had the courage to posted the W.I.P threads but I recently just wrapped up a project I've been working on for 3 months. Artstation post: https://www.artstation.com/artwork/0XxdLK Wanted to challenge myself with actually completing something to compliment the last year or two of mindless dead…
I rarely retopo stuff and when I do, they're harsurface models anyway, but what I use in those cases is drawing a few splines that define the surface, splitting them at intersections to create 'quad' panels and fill with the help of the aforementioned MeshSurface – that way I know they will be always the right number of…
Inside we'll take a quick peek at a few things happening at three other 3D community sites: NextgenHardSurface, Game-Artist and ZBrushCentral. Next Gen Hard Surface There's a great planning thread on a UDK level by user Neolight. Thread's like these can be the most effective way of presenting your projects. It's how I do…
Hey guys, like the title says, I need like guidance or advice on the industry. I meant to put advice from anyone else as well, just wanted some advice from someone at a studio already. So heres my deal, I have a dream and drive to want to work at Bungie studios. It may be shooting high but I have had this dream to go and…
So this is going to be sort, and honest, and a bit hard to hear. if you want more in-depth advice just let me know. This should work for you too David, well the principle of it anyhow... and this is really easy to do! look at your portfolio. Now compare what you have on your site to someone that is already in the industry…
Find an inexpensive community college nearby and study art basics. Don't pay out the ass just to learn art basics somewhere. I'd try to avoid 30K in debt if possible. I'm not sure of the prices now, but art basics courses at a community college could be ~$400-600, which is much better vs. 30k. Use polycount or other…
My name is Dan and i am looking for a job. I`m passionate about characters but still i also love some harsurface techical stuff (watch my full portfolio on artstation). Along with photoshop i use zBrush and Keyshot (sometimes) I had some experience in freelance projects but i do want to find more stable source of work.…
I'm suppose to be practicing with speed modeling right now but my brain just found a way to slack off! Some of these tutorials, sites and Maya's documentation are where I learned the most. Link some of your best findings if you will, priced or free. Pixelbahn A few more Tutorials on his Channel [ame="…
[FONT="]YAGER seeks the talents of a passionate 3D Artist to work on an awesome and exciting unannounced AAA project. Were looking for people who love working in interdisciplinary teams with a flat hierarchy and in a fast-paced and professional environment. So if you are excited about working in a strong team culture…
Hello guys, I have many questions and I need guidance with Quixel because I can't figure out a good workflow. 1) Whats the optimal way of grouping/attaching elements for Quixel(3DS MAX)? * I made a simple candle stick which is made off two elements; the candle stick and a glass cover. I attached them together using…