You might find it interesting to note that Bram Cohen, the creator of Bittorrent also worked on the original version of steam for Half-Life 2s release. So in some ways your actually right about that. Im also going to agree with you that selling (not copying though) used games is the right of whoever owns that particular…
The next question was, "What is the common prop in the mining city?" Kyoungche Kim had crane idea, I had mining cart idea. Also, the dwarf needed the lanterns to reveal the darkness in the underground. Kyoungche did wonderful idea sketch. Creating modular building assets would save lots of time and maximize our creative. I…
While I applaud her pluck and thought the song was cute, she has to understand that there is nothing marketable there in the animation or on her site. That disconnect, has me wondering if she isn't suffering from some Dunning-Kruger effect or something else that keeps her from seeing the reality of why they aren't calling…
I'll probably blab some ****Spoilers This movie was Indiana in every way. To the point that they just swapped out elements of the old movies and replaced them with new ones. Like the map on the floor, which leads to a tomb, which bad guys show up....tons of recreations from old movies. Take out Hitler and replace with…
--- LATEST PROGRESS --- --- ORIGINAL POST --- Hi everyone, I’m a second year computer games art student at Teesside
University, I’m currently working on a recreation of a 1960’s New York City
Subway car. I want to share my process as well as gain feedback
and critique, to further push my project and future work. I aspire…
I have another project going on which I would like to show so far in todays snapshot. My current job is to produce 7 city buildings with complete props and city set like pavement, vendor carts and so on. Goal is to take some beauty renders to show the capabilities of the engine as good as possible plus what can be done…
Hey! I'm starting to work on a game level. Kind of a personal project of mine here's a sketch of it. I am going to build all of the level assets in Maya and build the terrain up in Unity, I would also like to get some kind of fog working in Unity if that's even possible without a programmer? I'm sure I will find a way. I…
Hey hilm, I think this is a good start. The legs seem a little flat in the spin around. You might want to give them a little more mass. However, you want to avoid a cylindrical look, try to think where the muscles would be located, do some research on lizards, or any muscular chart even. That will give you a good idea of…
Dream City: Classified – "Survival Code" (Proof of Concept Framework) Hey everyone I'm looking for a PART TIME/ HOBBYIST PROGRAMMER with an interest in the "Afropunk" style and culture. He would need a understanding of Unity C# and marching cubes, or a willingness to learn it. I'm a character artist/ animator dabbling in…
Who we are: Seattle based indie game development studio Who we want: A 3D artist / animator The project: Revenue shared venture to create a multi-platform title under the creative direction of a tightly knit 10 man team Team Composition: 3 Developers, 3 Artists, 1 Audio Composer, 2 Designers, 1 Project Manager What you…