I cannot seem to be able to comment groups of material nodes in the August build of UDK. I have done it before using the normal "C" hotkey. The most current documentation on UDN still says to use the "C" hotkey, but I cannot for the life of me get it to work. Is anyone else having this issue? Am I overlooking a change to…
Amazing work! I`m actually working with a re-make of The Shire exatcly as it shows up in the The Lord Of The Rings, myself. I have been using CryEngine, but due to its limitations, I went over to UDK. I have a very basic-understanding of UDK, but I`m learning. It must be like, stepping into the movie when your`e walking in…
Can someone please give me any tips/ guides on how to create hologram, disintegration & freeze effects in UDK? I have a sci-fi shooter game in mind, and I would like to incorporate the above mentioned effects in it. I would like to achieve something like these - Holographic effect - youtube.com/watch?v=6yEH8XYnqZY,…
Looking for work! Check out my portfolio. I am a college graduate currently located in the Los Angeles area. I am experienced with Maya, ZBrush and UDK among other tools in the 3D asset creation pipeline. Check out my portfolio and hit me up it you have any questions.
Hi guys, I've been slowly making my way through Pokemon Black 2, and I thought the Virbank City Gym was on of the coolest I'd seen in any of the games. I decided I'd have a go at recreating it in UDK. I was originally going to base it off the gym in the game, but I've since decided to base it off the anime. I've watched…
Hey guys, first thread for me here! I've started to create a UDK environment for my portfolio that is going off of some concept art from Red 5 Studios. I love the style of their game Firefall and want to try mimic it here! Feel free to comment and crit. I'm doing this to keep myself motivated and to push myself further :P…
Hello PolyCount, this is my first thread here in which i want to show some work in progress of my current project in UDK. Crits and opinions are welcome !!! I am creating a scene of some cliffs and mountain range with some sort of castle/ruins (haven't decided yet) on one of those cliffs with the sun setting down. I want…
Hello guys! Its been a while since I posted something on the forums, but I really want to share the latest piece I have been working on. It is an old building which I modeled in maya and then brought it in UDK to finish. For the textures, what I did was I made high res sculpts of most of the assets and then baked an AO,…
Hey guys, Trying to import a simple mesh into UDK and setup some materials on it, but I'm having an issue with my Normal Map giving me hideous lighting seams at certain angles where the geo is mirrored. As far as I can tell the bakes are fine, and the lightmap unwrap is fine (if that even matters for the mesh preview…
Hello polycounters, I am posting a thread representing my group for a project we're working on in college. The idea is to make a real-time level using UDK believable as possible in terms of the "realism" and to make it fit within an existing IP. (In a way, think fan art, but in the terms of like -- this would be the DLC if…